ForEach<T>.Values Property
Definition
Important
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The activity's collection of inputs for the execution of the Body activity action.
public:
property System::Activities::InArgument<System::Collections::Generic::IEnumerable<T> ^> ^ Values { System::Activities::InArgument<System::Collections::Generic::IEnumerable<T> ^> ^ get(); void set(System::Activities::InArgument<System::Collections::Generic::IEnumerable<T> ^> ^ value); };
[System.Activities.RequiredArgument]
public System.Activities.InArgument<System.Collections.Generic.IEnumerable<T>> Values { get; set; }
[<System.Activities.RequiredArgument>]
member this.Values : System.Activities.InArgument<seq<'T>> with get, set
Public Property Values As InArgument(Of IEnumerable(Of T))
Property Value
The collection of values.
- Attributes
Examples
The following code sample demonstrates setting the Values property of a ForEach<T> activity.
new ForEach<int>
{
Values = new ArgumentValue<IEnumerable<int>> { ArgumentName = "Numbers" },
Body = new ActivityAction<int>
{
Argument = iterationVariable,
Handler = new Assign<int>
{
To = accumulator,
Value = new InArgument<int>(env => iterationVariable.Get(env) + accumulator.Get(env))
}
}
},
Applies to
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