DesignerSerializerAttribute Class
Definition
Important
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Indicates a serializer for the serialization manager to use to serialize the values of the type this attribute is applied to. This class cannot be inherited.
public ref class DesignerSerializerAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface, AllowMultiple=true, Inherited=true)]
public sealed class DesignerSerializerAttribute : Attribute
[<System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface, AllowMultiple=true, Inherited=true)>]
type DesignerSerializerAttribute = class
inherit Attribute
Public NotInheritable Class DesignerSerializerAttribute
Inherits Attribute
- Inheritance
- Attributes
Examples
The following code uses a DesignerSerializerAttribute to associate an example serializer with an example component.
[DesignerSerializerAttribute(ExampleSerializer::typeid,CodeDomSerializer::typeid)]
public ref class ExampleControl: public UserControl
{
public:
ExampleControl()
{
}
};
[DesignerSerializerAttribute(typeof(ExampleSerializer), typeof(CodeDomSerializer))]
public class ExampleControl : System.Windows.Forms.UserControl
{
public ExampleControl()
{
}
}
<DesignerSerializerAttribute(GetType(ExampleSerializer), GetType(CodeDomSerializer))> _
Public Class ExampleControl
Inherits System.Windows.Forms.UserControl
Public Sub New()
End Sub
End Class
Remarks
DesignerSerializerAttribute provides a way to indicate to the designer serialization manager that a specific type of serializer should be used when serializing the values of an object. This allows you to specify a serializer that is capable of serializing a custom type, for instance. Place this attribute on a class to indicate the serialization object to use when serializing the class.
Constructors
DesignerSerializerAttribute(String, String) |
Initializes a new instance of the DesignerSerializerAttribute class. |
DesignerSerializerAttribute(String, Type) |
Initializes a new instance of the DesignerSerializerAttribute class. |
DesignerSerializerAttribute(Type, Type) |
Initializes a new instance of the DesignerSerializerAttribute class. |
Properties
SerializerBaseTypeName |
Gets the fully qualified type name of the serializer base type. |
SerializerTypeName |
Gets the fully qualified type name of the serializer. |
TypeId |
Indicates a unique ID for this attribute type. |
Methods
Equals(Object) |
Returns a value that indicates whether this instance is equal to a specified object. (Inherited from Attribute) |
GetHashCode() |
Returns the hash code for this instance. (Inherited from Attribute) |
GetType() |
Gets the Type of the current instance. (Inherited from Object) |
IsDefaultAttribute() |
When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class. (Inherited from Attribute) |
Match(Object) |
When overridden in a derived class, returns a value that indicates whether this instance equals a specified object. (Inherited from Attribute) |
MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
ToString() |
Returns a string that represents the current object. (Inherited from Object) |
Explicit Interface Implementations
_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) |
Maps a set of names to a corresponding set of dispatch identifiers. (Inherited from Attribute) |
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) |
Retrieves the type information for an object, which can be used to get the type information for an interface. (Inherited from Attribute) |
_Attribute.GetTypeInfoCount(UInt32) |
Retrieves the number of type information interfaces that an object provides (either 0 or 1). (Inherited from Attribute) |
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) |
Provides access to properties and methods exposed by an object. (Inherited from Attribute) |