Vector4.Create Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
Create(ReadOnlySpan<Single>) |
Constructs a vector from the given ReadOnlySpan<T>. The span must contain at least 4 elements. |
Create(Single) |
Creates a new Vector4 object whose four elements have the same value. |
Create(Vector3, Single) |
Constructs a new Vector4 object from the specified Vector3 object and a W component. |
Create(Vector2, Single, Single) |
Creates a new Vector4 object from the specified Vector2 object and a Z and a W component. |
Create(Single, Single, Single, Single) |
Creates a vector whose elements have the specified values. |
Create(ReadOnlySpan<Single>)
Constructs a vector from the given ReadOnlySpan<T>. The span must contain at least 4 elements.
public:
static System::Numerics::Vector4 Create(ReadOnlySpan<float> values);
public static System.Numerics.Vector4 Create (ReadOnlySpan<float> values);
static member Create : ReadOnlySpan<single> -> System.Numerics.Vector4
Public Shared Function Create (values As ReadOnlySpan(Of Single)) As Vector4
Parameters
- values
- ReadOnlySpan<Single>
The span of elements to assign to the vector.
Returns
Applies to
Create(Single)
Creates a new Vector4 object whose four elements have the same value.
public:
static System::Numerics::Vector4 Create(float value);
public static System.Numerics.Vector4 Create (float value);
static member Create : single -> System.Numerics.Vector4
Public Shared Function Create (value As Single) As Vector4
Parameters
- value
- Single
The value to assign to all four elements.
Returns
A new Vector4 whose four elements have the same value.
Applies to
Create(Vector3, Single)
public:
static System::Numerics::Vector4 Create(System::Numerics::Vector3 vector, float w);
public static System.Numerics.Vector4 Create (System.Numerics.Vector3 vector, float w);
static member Create : System.Numerics.Vector3 * single -> System.Numerics.Vector4
Public Shared Function Create (vector As Vector3, w As Single) As Vector4
Parameters
- vector
- Vector3
The vector to use for the X, Y, and Z components.
- w
- Single
The W component.
Returns
A new Vector4 from the specified Vector3 object and a W component.
Applies to
Create(Vector2, Single, Single)
public:
static System::Numerics::Vector4 Create(System::Numerics::Vector2 vector, float z, float w);
public static System.Numerics.Vector4 Create (System.Numerics.Vector2 vector, float z, float w);
static member Create : System.Numerics.Vector2 * single * single -> System.Numerics.Vector4
Public Shared Function Create (vector As Vector2, z As Single, w As Single) As Vector4
Parameters
- vector
- Vector2
The vector to use for the X and Y components.
- z
- Single
The Z component.
- w
- Single
The W component.
Returns
A new Vector4 from the specified Vector2 object and a Z and a W component.
Applies to
Create(Single, Single, Single, Single)
Creates a vector whose elements have the specified values.
public:
static System::Numerics::Vector4 Create(float x, float y, float z, float w);
public static System.Numerics.Vector4 Create (float x, float y, float z, float w);
static member Create : single * single * single * single -> System.Numerics.Vector4
Public Shared Function Create (x As Single, y As Single, z As Single, w As Single) As Vector4
Parameters
Returns
A new Vector4 whose elements have the specified values.
Applies to
Povratne informacije
https://aka.ms/ContentUserFeedback.
Kmalu na voljo: V letu 2024 bomo ukinili storitev Težave v storitvi GitHub kot mehanizem za povratne informacije za vsebino in jo zamenjali z novim sistemom za povratne informacije. Za več informacij si oglejte:Pošlji in prikaži povratne informacije za