WebMessageEncodingElement.MaxWritePoolSize Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets or sets a value that specifies the maximum number of messages that can be sent simultaneously without allocating new writers.
public:
property int MaxWritePoolSize { int get(); void set(int value); };
[System.Configuration.ConfigurationProperty("maxWritePoolSize", DefaultValue=16)]
[System.Configuration.IntegerValidator(MinValue=1)]
public int MaxWritePoolSize { get; set; }
[<System.Configuration.ConfigurationProperty("maxWritePoolSize", DefaultValue=16)>]
[<System.Configuration.IntegerValidator(MinValue=1)>]
member this.MaxWritePoolSize : int with get, set
Public Property MaxWritePoolSize As Integer
Property Value
The maximum number of messages that can be sent simultaneously without allocating new writers. The default is 16.
- Attributes
Examples
static void Main(string[] args)
{
int maxWritePoolSize = webMEE.MaxWritePoolSize;
Console.WriteLine("The MaxWritePoolSize is: {0}", maxWritePoolSize);
maxWritePoolSize = 48;
Console.WriteLine("The MaxWritePoolSize has been changed to: {0}", maxWritePoolSize);
}
Remarks
Larger pool sizes make the system more tolerant to activity spikes at the cost of a larger working set. The WebMessageEncodingElement
configures a composite encoder that is capable of reading and writing plain-text XML, JSON, and raw binary. This encoder is composed of three separate encoders. This setting affects the maximum number of writers for each individual encoder.
Applies to
Povratne informacije
https://aka.ms/ContentUserFeedback.
Kmalu na voljo: V letu 2024 bomo ukinili storitev Težave v storitvi GitHub kot mehanizem za povratne informacije za vsebino in jo zamenjali z novim sistemom za povratne informacije. Za več informacij si oglejte:Pošlji in prikaži povratne informacije za