opomba,
Dostop do te strani zahteva pooblastilo. Poskusite se vpisati alispremeniti imenike.
Dostop do te strani zahteva pooblastilo. Poskusite lahko spremeniti imenike.
Reference documentation for constants and enumerations defined by the Windows Animation Manager.
In this section
| Topic | Description |
|---|---|
| UI_ANIMATION_DIMENSION_UNKNOWN |
Indicates that the requested dimension cannot be retrieved. |
| UI_ANIMATION_ITERATION_NONE |
Indicates that this is the initial entry into a given loop. |
| UI_ANIMATION_KEYFRAME_STORYBOARD_START |
Represents the implicit keyframe at the start of every storyboard. |
| UI_ANIMATION_REPEAT_INDEFINITELY |
Indicates that the interval between two keyframes in a storyboard should repeat indefinitely until the IUIAnimationStoryboard::Conclude method is called. |
| UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_END |
Indicates that the interval between two keyframes in a storyboard should repeat indefinitely until the keyframe loop terminates on the ending keyframe when the IUIAnimationStoryboard::Conclude method is called. |
| UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_START |
Indicates that the interval between two keyframes in a storyboard should repeat indefinitely until the keyframe loop terminates on the starting keyframe when the IUIAnimationStoryboard::Conclude method is called. |
| UI_ANIMATION_SECONDS_EVENTUALLY |
Indicates that Windows Animation can delay the scheduled start of a storyboard for as much time as necessary to avoid scheduling conflicts. |
| UI_ANIMATION_SECONDS_INFINITE |
Indicates that there are no scheduled events. |