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Enumerates buttons used for controlling the system, often outside of a game.
Syntax
typedef enum GameInputSystemButtons
{
GameInputSystemButtonNone = 0x00000000,
GameInputSystemButtonGuide = 0x00000001,
GameInputSystemButtonShare = 0x00000002
} GameInputSystemButtons
Constants
| Constant | Description |
|---|---|
| GameInputSystemButtonNone | No system buttons. |
| GameInputSystemButtonGuide | The Guide button. |
| GameInputSystemButtonShare | The Share button. |
Remarks
This enumeration is used to identify system buttons. Values may be combined.
For more information, see IGameInput::RegisterSystemButtonCallback.
This was added in the Windows SDK 10.0.26031 Preview GameInput.h and will be added to a future release of the GDK.
Requirements
Header: GameInput.h
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles
See also
Overview of GameInput
GameInput
IGameInput::RegisterSystemButtonCallback