SceneTransitionServiceProfile Class
Definition
Important
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public ref class SceneTransitionServiceProfile : Microsoft::MixedReality::Toolkit::BaseMixedRealityProfile
[Microsoft.MixedReality.Toolkit.MixedRealityServiceProfile(typeof(Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.ISceneTransitionService), null)]
[UnityEngine.CreateAssetMenu(fileName="SceneTransitionServiceProfile", menuName="Mixed Reality Toolkit/Extensions/Scene Transition Service/Scene Transition Service Profile", order=100)]
public class SceneTransitionServiceProfile : Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile
[Microsoft.MixedReality.Toolkit.MixedRealityServiceProfile(typeof(Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.ISceneTransitionService), null)]
[UnityEngine.CreateAssetMenu(fileName="SceneTransitionServiceProfile", menuName="Mixed Reality/Toolkit/Extensions/Scene Transition Service/Scene Transition Service Profile", order=100)]
public class SceneTransitionServiceProfile : Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile
[<Microsoft.MixedReality.Toolkit.MixedRealityServiceProfile(typeof(Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.ISceneTransitionService), null)>]
[<UnityEngine.CreateAssetMenu(fileName="SceneTransitionServiceProfile", menuName="Mixed Reality Toolkit/Extensions/Scene Transition Service/Scene Transition Service Profile", order=100)>]
type SceneTransitionServiceProfile = class
inherit BaseMixedRealityProfile
[<Microsoft.MixedReality.Toolkit.MixedRealityServiceProfile(typeof(Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.ISceneTransitionService), null)>]
[<UnityEngine.CreateAssetMenu(fileName="SceneTransitionServiceProfile", menuName="Mixed Reality/Toolkit/Extensions/Scene Transition Service/Scene Transition Service Profile", order=100)>]
type SceneTransitionServiceProfile = class
inherit BaseMixedRealityProfile
Public Class SceneTransitionServiceProfile
Inherits BaseMixedRealityProfile
- Inheritance
- Attributes
-
MixedRealityServiceProfileAttribute UnityEngine.CreateAssetMenuAttribute
Constructors
SceneTransitionServiceProfile() |
Properties
CameraFaderMaterial | |
CameraFaderType | |
DefaultProgressIndicatorPrefab | |
FadeColor | |
FadeInTime | |
FadeOutTime | |
FadeTargets | |
UseDefaultProgressIndicator | |
UseFadeColor |