BaseInputSimulationService.RemoveAllHandDevices Method
Important
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Caution
Use RemoveAllControllerDevices instead.
C++
protected:
void RemoveAllHandDevices();
[System.Obsolete("Use RemoveAllControllerDevices instead.")]
protected void RemoveAllHandDevices ();
[<System.Obsolete("Use RemoveAllControllerDevices instead.")>]
member this.RemoveAllHandDevices : unit -> unit
Protected Sub RemoveAllHandDevices ()
- Attributes
Produkt | Versioner (Föråldrad) |
---|---|
MRTK2 Unity 2018 | (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0) |
MRTK2 Unity 2019 | (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0) |
MRTK2 Unity 2020 | (2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0) |