ControllerPoseSynchronizer.SourcePoseDataUsable<T> Method

Definition

Helper function used to determine whether or not the controller pose synchronizer is configured to make use of the SourcePoseEventData

C++
protected:
generic <typename T>
 bool SourcePoseDataUsable(Microsoft::MixedReality::Toolkit::Input::SourcePoseEventData<T> ^ eventData);

Type Parameters

T

Parameters

Returns

Applies to

Produkt Versioner
MRTK2 Unity 2019 2.8.0
MRTK2 Unity 2020 2.8.0