FocusEventData.NewFocusedObject Property
Definition
Important
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The new focused object.
public:
property UnityEngine::GameObject ^ NewFocusedObject { UnityEngine::GameObject ^ get(); };
public UnityEngine.GameObject NewFocusedObject { get; }
member this.NewFocusedObject : UnityEngine.GameObject
Public ReadOnly Property NewFocusedObject As GameObject
Property Value
UnityEngine.GameObject