GenericPointer.IsInteractionEnabled Property
Important
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Is the pointer active and have the conditions for the interaction been satisfied to enable the interaction?
C++
public:
property bool IsInteractionEnabled { bool get(); void set(bool value); };
public bool IsInteractionEnabled { get; set; }
member this.IsInteractionEnabled : bool with get, set
Public Property IsInteractionEnabled As Boolean
Produkt | Versioner |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |