IMixedRealityGazeProviderHeadOverride Interface

Definition

Adds ability to override head gaze on a gaze provider.

C++
public interface class IMixedRealityGazeProviderHeadOverride
Derived

Properties

UseHeadGazeOverride

If true, platform-specific head gaze override is used, when available. Otherwise, the center of the camera frame is used by default.

Methods

OverrideHeadGaze(Vector3, Vector3)

Allows head gaze to be overridden, typically by platform-specific values.

Applies to

Produkt Versioner
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0