SimulatedMotionControllerDataProvider.UpdateControllerData Method
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Capture a snapshot of simulated motion controller data based on current state.
C++
public:
void UpdateControllerData(Microsoft::MixedReality::Toolkit::Input::SimulatedMotionControllerData ^ motionControllerDataLeft, Microsoft::MixedReality::Toolkit::Input::SimulatedMotionControllerData ^ motionControllerDataRight, Microsoft::MixedReality::Toolkit::Input::MouseDelta ^ mouseDelta);
public void UpdateControllerData (Microsoft.MixedReality.Toolkit.Input.SimulatedMotionControllerData motionControllerDataLeft, Microsoft.MixedReality.Toolkit.Input.SimulatedMotionControllerData motionControllerDataRight, Microsoft.MixedReality.Toolkit.Input.MouseDelta mouseDelta);
member this.UpdateControllerData : Microsoft.MixedReality.Toolkit.Input.SimulatedMotionControllerData * Microsoft.MixedReality.Toolkit.Input.SimulatedMotionControllerData * Microsoft.MixedReality.Toolkit.Input.MouseDelta -> unit
Public Sub UpdateControllerData (motionControllerDataLeft As SimulatedMotionControllerData, motionControllerDataRight As SimulatedMotionControllerData, mouseDelta As MouseDelta)
- motionControllerDataLeft
- SimulatedMotionControllerData
- motionControllerDataRight
- SimulatedMotionControllerData
- mouseDelta
- MouseDelta
Produkt | Versioner |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |