BoxDisplayConfiguration Class
Definition
Important
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Shareable configuration for the BoxDisplay of BoundsControl This class provides all data members needed to create a solid box display for bounds control
public ref class BoxDisplayConfiguration : UnityEngine::ScriptableObject
[UnityEngine.CreateAssetMenu(fileName="BoxDisplayConfiguration", menuName="Mixed Reality Toolkit/Bounds Control/Box Display Configuration")]
public class BoxDisplayConfiguration : UnityEngine.ScriptableObject
[UnityEngine.CreateAssetMenu(fileName="BoxDisplayConfiguration", menuName="Mixed Reality/Toolkit/Bounds Control/Box Display Configuration")]
public class BoxDisplayConfiguration : UnityEngine.ScriptableObject
[<UnityEngine.CreateAssetMenu(fileName="BoxDisplayConfiguration", menuName="Mixed Reality Toolkit/Bounds Control/Box Display Configuration")>]
type BoxDisplayConfiguration = class
inherit ScriptableObject
[<UnityEngine.CreateAssetMenu(fileName="BoxDisplayConfiguration", menuName="Mixed Reality/Toolkit/Bounds Control/Box Display Configuration")>]
type BoxDisplayConfiguration = class
inherit ScriptableObject
Public Class BoxDisplayConfiguration
Inherits ScriptableObject
- Inheritance
-
UnityEngine.ScriptableObjectBoxDisplayConfiguration
- Attributes
-
UnityEngine.CreateAssetMenuAttribute
Constructors
BoxDisplayConfiguration() |
Properties
BoxGrabbedMaterial |
Material used to display the bounding box when grabbed. If set to null no change will occur when grabbed. |
BoxMaterial |
Material used to display the bounding box. If set to null no bounding box will be displayed |
FlattenAxisDisplayScale |
When an axis is flattened what value to set that axis's scale to for display. |