PerAxisHandles Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Handles for BoundsControl that are used for manipulating the Gameobject BoundsControl is attached to with near or far interaction
public ref class PerAxisHandles abstract : Microsoft::MixedReality::Toolkit::UI::BoundsControl::HandlesBase
public abstract class PerAxisHandles : Microsoft.MixedReality.Toolkit.UI.BoundsControl.HandlesBase
type PerAxisHandles = class
inherit HandlesBase
Public MustInherit Class PerAxisHandles
Inherits HandlesBase
- Inheritance
- Derived
Fields
config | |
handles | (Inherited from HandlesBase) |
objectsChangedEvent | (Inherited from HandlesBase) |
visualsName | (Inherited from HandlesBase) |
Properties
BaseConfig |
Configuration defining the handle behavior. |
HandlePositionDescription |
This description is used as the name (followed by an index) for the handle gameobject. Can be used to search the rigroot tree to find a specific handle by name |
HandlePositions |
Cached handle positions - we keep track of handle positions in this array in case we have to reload the handles due to configuration changes. |
Handles | (Inherited from HandlesBase) |
IsActive |
Methods
Finalize() | |
ForEachProximityObject(Action<Transform>) | (Inherited from HandlesBase) |
GetBaseMaterial() | (Inherited from HandlesBase) |
GetHighlightedMaterial() | (Inherited from HandlesBase) |
GetObjectSize() | (Inherited from HandlesBase) |
GetRotationRealignment(Int32) |
Provide the rotation alignment for a handle. This method will be called when creating the handles. |
GetVisual(Transform) | |
RecreateVisuals() | |
ResetHandles() | (Inherited from HandlesBase) |
UpdateBaseMaterial() | (Inherited from HandlesBase) |
UpdateColliderBounds() | (Inherited from HandlesBase) |
UpdateColliderBounds(Transform, Vector3) | |
UpdateGrabbedMaterial() | (Inherited from HandlesBase) |
UpdateHandles() |
Explicit Interface Implementations
IProximityEffectObjectProvider.ProximityObjectsChanged | (Inherited from HandlesBase) |