ProximityObjectsChangedEvent Class
Definition
Important
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Event to inform subscribers that the proximity objects have changed
public ref class ProximityObjectsChangedEvent : UnityEngine::Events::UnityEvent<Microsoft::MixedReality::Toolkit::UI::BoundsControl::IProximityEffectObjectProvider ^>
public class ProximityObjectsChangedEvent : UnityEngine.Events.UnityEvent<Microsoft.MixedReality.Toolkit.UI.BoundsControl.IProximityEffectObjectProvider>
type ProximityObjectsChangedEvent = class
inherit UnityEvent<IProximityEffectObjectProvider>
Public Class ProximityObjectsChangedEvent
Inherits UnityEvent(Of IProximityEffectObjectProvider)
- Inheritance
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UnityEngine.Events.UnityEvent<IProximityEffectObjectProvider>ProximityObjectsChangedEvent
Constructors
ProximityObjectsChangedEvent() |