PinchSlider.SliderStartPosition Property
Definition
Important
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Gets the start position of the slider, in world space, or zero if invalid. Sets the start position of the slider, in world space, projected to the slider's axis.
public:
property UnityEngine::Vector3 SliderStartPosition { UnityEngine::Vector3 get(); void set(UnityEngine::Vector3 value); };
public UnityEngine.Vector3 SliderStartPosition { get; set; }
member this.SliderStartPosition : UnityEngine.Vector3 with get, set
Public Property SliderStartPosition As Vector3
Property Value
UnityEngine.Vector3