WindowsSceneUnderstandingObserver.SerializedScene Property
Definition
Important
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The saved scene understanding file
public:
property UnityEngine::TextAsset ^ SerializedScene { UnityEngine::TextAsset ^ get(); void set(UnityEngine::TextAsset ^ value); };
public UnityEngine.TextAsset SerializedScene { get; set; }
member this.SerializedScene : UnityEngine.TextAsset with get, set
Public Property SerializedScene As TextAsset
Property Value
UnityEngine.TextAsset