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WindowsSceneUnderstandingObserver.SerializedScene Property

Definition

The saved scene understanding file

public:
 property UnityEngine::TextAsset ^ SerializedScene { UnityEngine::TextAsset ^ get(); void set(UnityEngine::TextAsset ^ value); };
public UnityEngine.TextAsset SerializedScene { get; set; }
member this.SerializedScene : UnityEngine.TextAsset with get, set
Public Property SerializedScene As TextAsset

Property Value

UnityEngine.TextAsset

Applies to