GenericXRSDKController.UpdateSingleAxisData Method
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Update an interaction float data type from a SingleAxis (float) input
C++
protected:
virtual void UpdateSingleAxisData(Microsoft::MixedReality::Toolkit::Input::MixedRealityInteractionMapping ^ interactionMapping, UnityEngine::XR::InputDevice inputDevice);
protected virtual void UpdateSingleAxisData (Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping interactionMapping, UnityEngine.XR.InputDevice inputDevice);
abstract member UpdateSingleAxisData : Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping * UnityEngine.XR.InputDevice -> unit
override this.UpdateSingleAxisData : Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping * UnityEngine.XR.InputDevice -> unit
Protected Overridable Sub UpdateSingleAxisData (interactionMapping As MixedRealityInteractionMapping, inputDevice As InputDevice)
- interactionMapping
- MixedRealityInteractionMapping
- inputDevice
- UnityEngine.XR.InputDevice
Raises a FloatInputChanged event when the float data changes
Produkt | Versioner |
---|---|
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |