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IAlignmentManager.ComputePinnedPose(Pose) Method

Definition

Update based on new head position.

public void ComputePinnedPose (UnityEngine.Pose lockedHeadPose);
abstract member ComputePinnedPose : UnityEngine.Pose -> unit
Public Sub ComputePinnedPose (lockedHeadPose As Pose)

Parameters

lockedHeadPose
UnityEngine.Pose

Head pose in world locked space.

Applies to