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ManagerSettings.AutoRefreeze Field

Definition

Automatically trigger a refreeze whenever the FrozenWorld engine indicates that one would be appropriate.

[UnityEngine.Tooltip("Automatically trigger a fragment refreeze whenever the FrozenWorld engine indicates that one would be appropriate.")]
public bool AutoRefreeze;
[<UnityEngine.Tooltip("Automatically trigger a fragment refreeze whenever the FrozenWorld engine indicates that one would be appropriate.")>]
val mutable AutoRefreeze : bool
Public AutoRefreeze As Boolean 

Field Value

Attributes
UnityEngine.TooltipAttribute

Applies to