IActorStateManager.AddOrUpdateStateAsync<T> Method
Definition
Important
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Adds an actor state with given state name, if it does not already exist or updates the state with specified state name, if it exists.
public System.Threading.Tasks.Task<T> AddOrUpdateStateAsync<T> (string stateName, T addValue, Func<string,T,T> updateValueFactory, System.Threading.CancellationToken cancellationToken = default);
abstract member AddOrUpdateStateAsync : string * 'T * Func<string, 'T, 'T> * System.Threading.CancellationToken -> System.Threading.Tasks.Task<'T>
Public Function AddOrUpdateStateAsync(Of T) (stateName As String, addValue As T, updateValueFactory As Func(Of String, T, T), Optional cancellationToken As CancellationToken = Nothing) As Task(Of T)
Type Parameters
- T
Type of value associated with given state name.
Parameters
- stateName
- String
Name of the actor state to add or update.
- addValue
- T
Value of the actor state to add if it does not exist.
Factory function to generate value of actor state to update if it exists.
- cancellationToken
- CancellationToken
The token to monitor for cancellation requests.
Returns
A task that represents the asynchronous add/update operation. The value of TResult parameter contains value of actor state that was added/updated.
Exceptions
The specified state name is null.
The operation was canceled.
Remarks
The type of state value T
must be Data Contract serializable.
Applies to
Azure SDK for .NET