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Microsoft Azure Media management client library for .NET

Microsoft Azure Media Services is a cloud-based platform that enables you to build solutions that achieve broadcast-quality video streaming, enhance accessibility and distribution, analyze content, and much more.

This library supports managing Microsoft Azure Marketplace Ordering resources.

This library follows the new Azure SDK guidelines, and provides many core capabilities:

- Support MSAL.NET, Azure.Identity is out of box for supporting MSAL.NET.
- Support [OpenTelemetry](https://opentelemetry.io/) for distributed tracing.
- HTTP pipeline with custom policies.
- Better error-handling.
- Support uniform telemetry across all languages.

Getting started

Install the package

Install the Microsoft Azure Media management library for .NET with NuGet:

dotnet add package Azure.ResourceManager.Media

Prerequisites

Authenticate the Client

To create an authenticated client and start interacting with Microsoft Azure resources, see the quickstart guide here.

Key concepts

Key concepts of the Microsoft Azure SDK for .NET can be found here.

Documentation

Documentation is available to help you learn how to use this package:

Examples

Code samples for using the management library for .NET can be found in the following locations

Troubleshooting

Next steps

For more information about Microsoft Azure SDK, see this website.

Contributing

For details on contributing to this repository, see the contributing guide.

This project welcomes contributions and suggestions. Most contributions require you to agree to a Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us the rights to use your contribution. For details, visit https://cla.microsoft.com.

When you submit a pull request, a CLA-bot will automatically determine whether you need to provide a CLA and decorate the PR appropriately (for example, label, comment). Follow the instructions provided by the bot. You'll only need to do this action once across all repositories using our CLA.

This project has adopted the Microsoft Open Source Code of Conduct. For more information, see the Code of Conduct FAQ or contact opencode@microsoft.com with any other questions or comments.