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Assign<T>.To Property

Definition

Specifies the Argument that the activity assigns its Value to.

public:
 property System::Activities::OutArgument<T> ^ To { System::Activities::OutArgument<T> ^ get(); void set(System::Activities::OutArgument<T> ^ value); };
[System.Activities.RequiredArgument]
public System.Activities.OutArgument<T> To { get; set; }
[<System.Activities.RequiredArgument>]
member this.To : System.Activities.OutArgument<'T> with get, set
Public Property To As OutArgument(Of T)

Property Value

The specified Argument.

Attributes

Applies to