SpeechRecognizer.AudioSignalProblemOccurred Event
Definition
Important
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Occurs when the recognizer encounters a problem in the audio signal.
public:
event EventHandler<System::Speech::Recognition::AudioSignalProblemOccurredEventArgs ^> ^ AudioSignalProblemOccurred;
public event EventHandler<System.Speech.Recognition.AudioSignalProblemOccurredEventArgs> AudioSignalProblemOccurred;
member this.AudioSignalProblemOccurred : EventHandler<System.Speech.Recognition.AudioSignalProblemOccurredEventArgs>
Public Custom Event AudioSignalProblemOccurred As EventHandler(Of AudioSignalProblemOccurredEventArgs)
Event Type
Examples
The following example defines an event handler that gathers information about an AudioSignalProblemOccurred
event.
private SpeechRecognizer recognizer;
// Initialize the speech recognition engine.
private void Initialize()
{
recognizer = new SpeechRecognizer();
// Add a handler for the AudioSignalProblemOccurred event.
recognizer.AudioSignalProblemOccurred +=
new EventHandler<AudioSignalProblemOccurredEventArgs>(
recognizer_AudioSignalProblemOccurred);
}
// Gather information when the AudioSignalProblemOccurred event is raised.
void recognizer_AudioSignalProblemOccurred(object sender, AudioSignalProblemOccurredEventArgs e)
{
StringBuilder details = new StringBuilder();
details.AppendLine("Audio signal problem information:");
details.AppendFormat(
" Audio level: {0}" + Environment.NewLine +
" Audio position: {1}" + Environment.NewLine +
" Audio signal problem: {2}" + Environment.NewLine +
" Recognition engine audio position: {3}" + Environment.NewLine,
e.AudioLevel, e.AudioPosition, e.AudioSignalProblem,
e.recoEngineAudioPosition);
// Insert additional event handler code here.
}
Remarks
To get which problem occurred, use the AudioSignalProblem property of the associated AudioSignalProblemOccurredEventArgs.
When you create a delegate for an AudioSignalProblemOccurred
event, you identify the method that will handle the event. To associate the event with your event handler, add an instance of the delegate to the event. The event handler is called whenever the event occurs, unless you remove the delegate. For more information about event-handler delegates, see Events and Delegates.