PFLobbyGetLobbyProperty
Get the lobby property value from its key.
Syntax
HRESULT PFLobbyGetLobbyProperty(
PFLobbyHandle lobby,
const char* key,
const char** value
)
Parameters
lobby
PFLobbyHandle
The handle of the lobby.
key
char*
is null-terminated
The key of the property.
value
char**
library-allocated output, may return nullptr
The output value associated with the key. An output null value signifies the property wasn't present.
Return value
Type: HRESULT
S_OK
if the call succeeded or an error code otherwise. The human-readable form of the error code can be retrieved via PFMultiplayerGetErrorMessage().
Remarks
Lobby properties are only visible to members of the lobby.
If this lobby object is still in the process of asynchronously being created, joined, or claimed via a call to PFMultiplayerCreateAndJoinLobby(), PFMultiplayerCreateAndClaimServerLobby, PFMultiplayerClaimServerLobby() or PFMultiplayerJoinLobby(), this method will return no properties.
Requirements
Header: PFLobby.h