Redigera

EntityRemoveBeforeEventSignal Class

Allows registration for an event that fires when an entity is being removed from the game (for example, unloaded, or a few seconds after they are dead.)

Methods

subscribe

subscribe(callback: (arg0: EntityRemoveBeforeEvent) => void): (arg0: EntityRemoveBeforeEvent) => void

Will call your function every time an entity is being removed from the game.

Parameters

  • callback: (arg0: EntityRemoveBeforeEvent) => void

    Function to call. This closure is called with restricted-execution privilege.

Returns (arg0: EntityRemoveBeforeEvent) => void - Returns a closure that can be used in subsequent unsubscribe operations. The returned closure is called with restricted-execution privilege.

Notes:

  • This function can't be called in restricted-execution mode.
  • This function can be called in early-execution mode.

unsubscribe

unsubscribe(callback: (arg0: EntityRemoveBeforeEvent) => void): void

Unsubscribes your function from subsequent calls when an entity is being removed.

Parameters

Notes:

  • This function can't be called in restricted-execution mode.
  • This function can be called in early-execution mode.