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This example shows how to create a shape using the PathGeometry class. PathGeometry objects are composed of one or more PathFigure objects; each PathFigure represents a different "figure" or shape. Each PathFigure is itself composed of one or more PathSegment objects, each representing a connected portion of the figure or shape. Segment types include LineSegment, ArcSegment, and BezierSegment.
Example
The following example uses a PathGeometry to create a triangle. The PathGeometry is displayed using a Path element.
<Path Stroke="Black" StrokeThickness="1">
<Path.Data>
<PathGeometry>
<PathGeometry.Figures>
<PathFigureCollection>
<PathFigure IsClosed="True" StartPoint="10,100">
<PathFigure.Segments>
<PathSegmentCollection>
<LineSegment Point="100,100" />
<LineSegment Point="100,50" />
</PathSegmentCollection>
</PathFigure.Segments>
</PathFigure>
</PathFigureCollection>
</PathGeometry.Figures>
</PathGeometry>
</Path.Data>
</Path>
The following illustration shows the shape created in the previous example.
A triangle created with a PathGeometry
.gif)
The previous example showed how to create a relatively simple shape, a triangle. A PathGeometry can also be used to create more complex shapes, including arcs and curves. For examples, see How to: Create an Elliptical Arc, How to: Create a Cubic Bezier Curve, and How to: Create a Quadratic Bezier Curve.
This example is part of larger sample; for the complete sample, see the Geometries Sample.