Manipulating geometry Instances
The geometry data type provides numerous built-in methods you can use to create new geometry instances based on existing instances.
Creating New Spatial Instances
To create a buffer around a geometry
To create a simplified version of a geometry
To create the convex hull of a geometry
To create a geometry from the intersection of two geometries
To create a geometry from the union of two geometries
To create a geometry from the points where one geometry does not overlap another
To create a geometry from the points where two geometries do not overlap
To create an arbitrary Point instance that lies on an existing geometry