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If you are adding a property to an MFC dispinterface using the Add Property Wizard, you can choose a stock property from the Property name list in the Names page of the wizard. These properties are as follows:
Property name |
Description |
---|---|
Appearance |
Returns or sets a value that determines the appearance of the control. The control's Appearance property can include or omit three-dimensional display effects. This is an ambient read/write property. |
BackColor |
Returns or sets the control's ambient BackColor property to either a palette (RGB) color or a predefined system color. By default, its value corresponds to the foreground color of the control's container. This is an ambient read/write property. |
BorderStyle |
Returns or sets the border style for a control. This is a read/write property. |
Caption |
Returns or sets the control's Caption property. The caption is the title of the window. Caption has no Member variable implementation type. |
Enabled |
Returns or sets the control's Enabled property. An enabled control can respond to user-generated events. |
Font |
Returns or sets the control's ambient font. Null if the control has no font. |
ForeColor |
Returns or sets the control's ambient ForeColor property. |
hWnd |
Returns or sets the control's hWnd property. hWnd has no Member variable implementation type. |
ReadyState |
Returns or sets the control's ReadyState property. A control can be uninitialized, initialized, loading, interactive, or complete. See READYSTATE in the Internet SDK for more information. |
Text |
Returns or sets the text contained in a control. Text has no Member variable implementation type. |
See Also
Tasks
Adding a Property (Visual C++)