IVsSolutionPersistence.SavePackageSolutionProps Method
Writes properties to the solution .sln file.
Namespace: Microsoft.VisualStudio.Shell.Interop
Assembly: Microsoft.VisualStudio.Shell.Interop (in Microsoft.VisualStudio.Shell.Interop.dll)
Syntax
'Declaration
Function SavePackageSolutionProps ( _
fPreLoad As Integer, _
pHierarchy As IVsHierarchy, _
ppSP As IVsPersistSolutionProps, _
pszKey As String _
) As Integer
int SavePackageSolutionProps(
int fPreLoad,
IVsHierarchy pHierarchy,
IVsPersistSolutionProps ppSP,
string pszKey
)
int SavePackageSolutionProps(
[InAttribute] int fPreLoad,
[InAttribute] IVsHierarchy^ pHierarchy,
[InAttribute] IVsPersistSolutionProps^ ppSP,
[InAttribute] String^ pszKey
)
abstract SavePackageSolutionProps :
fPreLoad:int *
pHierarchy:IVsHierarchy *
ppSP:IVsPersistSolutionProps *
pszKey:string -> int
function SavePackageSolutionProps(
fPreLoad : int,
pHierarchy : IVsHierarchy,
ppSP : IVsPersistSolutionProps,
pszKey : String
) : int
Parameters
fPreLoad
Type: Int32[in] true if the solution properties are to be pre-loaded.
pHierarchy
Type: Microsoft.VisualStudio.Shell.Interop.IVsHierarchy[in] Pointer to the IVsHierarchy interface. A nulla null reference (Nothing in Visual Basic) value indicates the global section of the solution file is to be saved.
ppSP
Type: Microsoft.VisualStudio.Shell.Interop.IVsPersistSolutionProps[in] Pointer to the IVsPersistSolutionProps interface.
pszKey
Type: String[in] Name of the solution file section (the property bag) for which the properties should be written.
Return Value
Type: Int32
If the method succeeds, it returns S_OK. If it fails, it returns an error code.
Remarks
COM Signature
From vsshell.idl:
HRESULT IVsSolutionPersistence::SavePackageSolutionProps(
[in] BOOL fPreLoad,
[in] IVsHierarchy *pHierarchy,
[in] IVsPersistSolutionProps *pPSP,
[in] LPCOLESTR pszKey
);
Use this method to obtain the property bag name to be used with WriteSolutionProps
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.