VsDebugTargetInfo4 Structure
Provides information about the debug target.
Namespace: Microsoft.VisualStudio.Shell.Interop
Assembly: Microsoft.VisualStudio.Shell.Interop.11.0 (in Microsoft.VisualStudio.Shell.Interop.11.0.dll)
Syntax
'Declaration
Public Structure VsDebugTargetInfo4
public struct VsDebugTargetInfo4
public value class VsDebugTargetInfo4
[<Sealed>]
type VsDebugTargetInfo4 = struct end
JScript supports the use of structures, but not the declaration of new ones.
The VsDebugTargetInfo4 type exposes the following members.
Methods
Name | Description | |
---|---|---|
Equals | Indicates whether this instance and a specified object are equal. (Inherited from ValueType.) | |
GetHashCode | Returns the hash code for this instance. (Inherited from ValueType.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
ToString | Returns the fully qualified type name of this instance. (Inherited from ValueType.) |
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Fields
Name | Description | |
---|---|---|
AppPackageLaunchInfo | Information required to start or launch app container applications (DLO_AppPackageDebug). | |
bstrArg | BSTR containing the command line arguments (DLO_CreateProcess). | |
bstrCurDir | BSTR containing the current directory (DLO_CreateProcess). | |
bstrEnv | BSTR containing custom environment variables (DLO_CreateProcess). | |
bstrExe | BSTR containing the name of the executable. | |
bstrOptions | BSTR containing custom options specific to each debugger (null is recommended). | |
bstrPortName | BSTR containing the name of the port from the supplier specified in guidPortSupplier (can be null). | |
bstrRemoteMachine | BSTR containing the machine name for a remote machine. Use null for the local machine. | |
dlo | Specifies how this process should be launched or attached. | |
dwDebugEngineCount | Specifies the number of debug engine GUIDs in the guidLaunchDebugEngine array. | |
dwProcessId | Specifies the process identifier (DLO_AlreadyRunning). | |
fSendToOutputWindow | BOOL - if true, stdout and stderr are to be routed to the output window. | |
guidLaunchDebugEngine | Specifies the GUID of the debug engine used for launch (DLO_CreateProcess). | |
guidPortSupplier | Specifies the GUID of the port supplier. | |
guidProcessLanguage | Specifies the language of the hosting process. Used to preload expression evaluators. | |
LaunchFlags | Specifies the launch flags that were passed to DebugLaunch. | |
pDebugEngines | Specifies an array of debug engine guids, or null if dwDebugEngineCount is zero. | |
project | Project that is being launched. This is currently used with DLO_ImmersiveAppDebug to update application capabilities when an operation fails due to use of undeclared capabilities. This member is optional. | |
pStartupInfo | Additional options to be passed to (DLO_CreateProcess). | |
pUnknown | Specifies an interface pointer - usage depends on DEBUG_LAUNCH_OPERATION. |
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Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.