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MouseDevice Class

Definition

Supports the ability to identify and track connected mouse devices.

public ref class MouseDevice sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Standard)]
class MouseDevice final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Standard)]
public sealed class MouseDevice
Public NotInheritable Class MouseDevice
Inheritance
Object Platform::Object IInspectable MouseDevice
Attributes

Windows requirements

Device family
Windows 10 (introduced in 10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v1.0)

Remarks

The Device Capabilities Sample demonstrates how to detect the presence of input devices and retrieve the capabilities and attributes of each device.

Note

This class is not agile, which means that you need to consider its threading model and marshaling behavior. For more info, see Threading and Marshaling (C++/CX) and Using Windows Runtime objects in a multithreaded environment (.NET).

Methods

GetForCurrentView()

Retrieves the mouse device that is associated with the current view.

Events

MouseMoved

Occurs when the mouse pointer is moved.

Applies to