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HolographicAdapterId Struct

Definition

Represents the graphics adapter used for rendering holographic content. Matches the Win32 locally unique identifier (LUID) type.

public value class HolographicAdapterId
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 131072)]
struct HolographicAdapterId
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 131072)]
public struct HolographicAdapterId
var holographicAdapterId = {
lowPart : /* Your value */,
highPart : /* Your value */
}
Public Structure HolographicAdapterId
Inheritance
HolographicAdapterId
Attributes

Windows requirements

Device family
Windows 10 (introduced in 10.0.10586.0 - for Xbox, see UWP features that aren't yet supported on Xbox)
API contract
Windows.Foundation.UniversalApiContract (introduced in v2.0)

Remarks

Matches the Win32 locally unique identifier (LUID) type.

Fields

HighPart

The HighPart of the LUID struct.

LowPart

The LowPart of the LUID struct.

Applies to