HolographicAdapterId Struct
Definition
Important
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Represents the graphics adapter used for rendering holographic content. Matches the Win32 locally unique identifier (LUID) type.
public value class HolographicAdapterId
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 131072)]
struct HolographicAdapterId
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 131072)]
public struct HolographicAdapterId
var holographicAdapterId = {
lowPart : /* Your value */,
highPart : /* Your value */
}
Public Structure HolographicAdapterId
- Inheritance
-
HolographicAdapterId
- Attributes
Windows requirements
Device family |
Windows 10 (introduced in 10.0.10586.0 - for Xbox, see UWP features that aren't yet supported on Xbox)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v2.0)
|
Remarks
Matches the Win32 locally unique identifier (LUID) type.
Fields
HighPart |
The HighPart of the LUID struct. |
LowPart |
The LowPart of the LUID struct. |