SceneAnalysisEffectFrame.SystemRelativeTime Property
Definition
Important
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Gets or sets a timestamp that is relative to the system and is correlatable across multiple media sources on the same device.
public:
property IReference<TimeSpan> ^ SystemRelativeTime { IReference<TimeSpan> ^ get(); void set(IReference<TimeSpan> ^ value); };
IReference<TimeSpan> SystemRelativeTime();
void SystemRelativeTime(IReference<TimeSpan> value);
public System.Nullable<System.TimeSpan> SystemRelativeTime { get; set; }
var iReference = sceneAnalysisEffectFrame.systemRelativeTime;
sceneAnalysisEffectFrame.systemRelativeTime = iReference;
Public Property SystemRelativeTime As Nullable(Of TimeSpan)
Property Value
A timestamp relative to the system.
Implements
Remarks
Use RelativeTime to get a timestamp that is relative to the video stream.
Applies to
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