AudioRenderEffectsManager Class
Definition
Important
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Represent an audio render effects manager which can be used to discover the audio processing chain on a device for a specific media category and audio processing mode.
public ref class AudioRenderEffectsManager sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.MTA)]
class AudioRenderEffectsManager final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.MTA)]
public sealed class AudioRenderEffectsManager
Public NotInheritable Class AudioRenderEffectsManager
- Inheritance
- Attributes
Windows requirements
Device family |
Windows 10 (introduced in 10.0.10240.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v1.0)
|
Remarks
To create an instance of AudioRenderEffectsManager, call AudioEffectsManager.CreateAudioRenderEffectsManager.
See the Audio effects discovery sample for an example of how to query and monitor audio effects on render and capture audio devices.
Properties
EffectsProviderSettingsLabel |
Gets the label that is associated with this audio effects provider setting. |
EffectsProviderThumbnail |
Gets the thumbnail image that is associated with this audio effects provider. |
Methods
GetAudioRenderEffects() |
Gets the list of audio effects on the device. |
ShowSettingsUI() |
Displays the audio effect settings page. |
Events
AudioRenderEffectsChanged |
Occurs when audio process chain changes. |