MediaPlayerAudioCategory Enum
Definition
Important
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Specifies the types of audio that can be played by a media player.
public enum class MediaPlayerAudioCategory
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
enum class MediaPlayerAudioCategory
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
public enum MediaPlayerAudioCategory
var value = Windows.Media.Playback.MediaPlayerAudioCategory.other
Public Enum MediaPlayerAudioCategory
- Inheritance
-
MediaPlayerAudioCategory
- Attributes
Windows requirements
Device family |
Windows 10 (introduced in 10.0.10240.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v1.0)
|
Fields
Name | Value | Description |
---|---|---|
Other | 0 | The audio type is not one of the provided enumeration values. |
Communications | 3 | The audio is used for communications. |
Alerts | 4 | The audio is used for alerts. |
SoundEffects | 5 | The audio is a sound effect. |
GameEffects | 6 | The audio is a game effect. |
GameMedia | 7 | The audio is game media, such as background music. |
GameChat | 8 | The audio is used for game chat. |
Speech | 9 | The audio is used for speech. |
Movie | 10 | The audio is for movie playback. |
Media | 11 | The audio is for media playback. |
Remarks
Games should categorize their music streams as GameMedia so that game music mutes automatically if another application plays music in the background. Music or video applications should categorize their streams as Media or Movie so they will take priority over GameMedia streams.