HandMeshVertexState.CoordinateSystem Property

Definition

Gets the coordinate system within which this frame's vertex positions and normals are expressed.

public:
 property SpatialCoordinateSystem ^ CoordinateSystem { SpatialCoordinateSystem ^ get(); };
SpatialCoordinateSystem CoordinateSystem();
public SpatialCoordinateSystem CoordinateSystem { get; }
var spatialCoordinateSystem = handMeshVertexState.coordinateSystem;
Public ReadOnly Property CoordinateSystem As SpatialCoordinateSystem

Property Value

The coordinate system.

Remarks

The vertex positions and normals filled by GetVertices are expressed relative to the coordinate system returned by this state object's CoordinateSystem property. Each frame, you must always get the new vertices and then locate their new coordinate system to accurately position the hand mesh in the world.

Applies to