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BindingFailedEventArgs Class

Definition

Provides event data for the DebugSettings.BindingFailed event.

public ref class BindingFailedEventArgs sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class BindingFailedEventArgs final
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class BindingFailedEventArgs final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class BindingFailedEventArgs
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class BindingFailedEventArgs
Public NotInheritable Class BindingFailedEventArgs
Inheritance
Object Platform::Object IInspectable BindingFailedEventArgs
Attributes

Windows requirements

Device family
Windows 10 (introduced in 10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v1.0)

Remarks

BindingFailedEventArgs is used for debugging bindings, using a technique that you shouldn't include in production code. Wire the event handler using DebugSettings, and use this data class as the result in your handler. You'll mainly be interested in the Message value, which you could log or send to Debug output.

Properties

Message

Gets the explanation of the binding failure.

Applies to

See also