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Windows.UI.Xaml.Media.Imaging Namespace

Provides types related to imaging and obtaining resources and source files for bitmap images.

Classes

BitmapImage

Provides the practical object source type for the Image.Source and ImageBrush.ImageSource properties. You can define a BitmapImage by using a Uniform Resource Identifier (URI) that references an image source file, or by calling SetSourceAsync and supplying a stream.

BitmapSource

Provides a source object for properties that use a bitmap-format image source.

DownloadProgressEventArgs

Provides event data for the DownloadProgress event.

RenderTargetBitmap

Represents an image source that can be populated with the combined contents of a XAML visual tree. See for some notable limitations on which XAML visuals can be captured in a RenderTargetBitmap.

SoftwareBitmapSource

Provides a source object, backed by a SoftwareBitmap, for properties that use a bitmap-format image source.

SurfaceImageSource

Provides Microsoft DirectX shared surfaces to draw into and then composes the bits into app content.

SvgImageSource

Provides a source object for properties that use a Scalable Vector Graphics (SVG) source. You can define a SvgImageSource by using a Uniform Resource Identifier (URI) that references a SVG file, or by calling SetSourceAsync(IRandomAccessStream) and supplying a stream.

SvgImageSourceFailedEventArgs

Provides event data for the SvgImageSource.OpenFailed event.

SvgImageSourceOpenedEventArgs

Provides event data for the SvgImageSource.Opened event.

VirtualSurfaceImageSource

Extends SurfaceImageSource to support scenarios when the content is potentially larger than what can fit on screen and the content must be virtualized to render optimally.

WriteableBitmap

Provides a BitmapSource that can be written to and updated.

XamlRenderingBackgroundTask

Provides the ability to create a bitmap from a XAML tree in a background task.

Enums

BitmapCreateOptions

Specifies initialization options for a bitmap image.

DecodePixelType

Provides values that can be used for decoding operations to optimize for logical versus physical pixels in the source image file.

SvgImageSourceLoadStatus

Defines constants that specify the result of loading an SvgImageSource.

Delegates

DownloadProgressEventHandler

Represents the method that will handle the DownloadProgress event.

See also