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Creates a rendering parameters object with the specified properties.
Syntax
HRESULT CreateCustomRenderingParams(
FLOAT gamma,
FLOAT enhancedContrast,
FLOAT clearTypeLevel,
DWRITE_PIXEL_GEOMETRY pixelGeometry,
DWRITE_RENDERING_MODE renderingMode,
[out] IDWriteRenderingParams **renderingParams
);
Parameters
gamma
Type: FLOAT
The gamma level to be set for the new rendering parameters object.
enhancedContrast
Type: FLOAT
The enhanced contrast level to be set for the new rendering parameters object.
clearTypeLevel
Type: FLOAT
The ClearType level to be set for the new rendering parameters object.
pixelGeometry
Type: DWRITE_PIXEL_GEOMETRY
Represents the internal structure of a device pixel (that is, the physical arrangement of red, green, and blue color components) that is assumed for purposes of rendering text.
renderingMode
Type: DWRITE_RENDERING_MODE
A value that represents the method (for example, ClearType natural quality) for rendering glyphs.
[out] renderingParams
Type: IDWriteRenderingParams**
When this method returns, contains an address of a pointer to the newly created rendering parameters object.
Return value
Type: HRESULT
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Requirements
| Requirement | Value |
|---|---|
| Target Platform | Windows |
| Header | dwrite.h |
| Library | Dwrite.lib |
| DLL | Dwrite.dll |