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The ICDrawStopPlay macro notifies a rendering driver when a play operation is complete. You can use this macro or explicitly call the ICM_DRAW_STOP_PLAY message.
Syntax
void ICDrawStopPlay(
hic
);
Parameters
hic
Handle to a driver.
Return value
None
Remarks
Use this message when the play operation is complete. Use the ICDrawStop macro to end timing.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | vfw.h |