Anteckning
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Describes a render surface.
Syntax
typedef struct D3DXRTS_DESC {
UINT Width;
UINT Height;
D3DFORMAT Format;
BOOL DepthStencil;
D3DFORMAT DepthStencilFormat;
} D3DXRTS_DESC, *LPD3DXRTS_DESC;
Members
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Width
-
Type: UINT
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Width of the render surface, in pixels.
-
Height
-
Type: UINT
-
Height of the render surface, in pixels.
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Format
-
Type: D3DFORMAT
-
Member of the D3DFORMAT enumerated type, describing the pixel format of the render surface.
-
DepthStencil
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Type: BOOL
-
If TRUE, the render surface supports a depth-stencil surface; otherwise this member is set to FALSE.
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DepthStencilFormat
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Type: D3DFORMAT
-
If DepthStencil is set to TRUE, this parameter is a member of the D3DFORMAT enumerated type, describing the depth-stencil format of the render surface.
Requirements
Requirement | Value |
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Header |
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See also