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Sets a vector.
Syntax
HRESULT SetVector(
[in] D3DXHANDLE hParameter,
[in] const D3DXVECTOR4 *pVector
);
Parameters
-
hParameter [in]
-
Type: D3DXHANDLE
Unique identifier. See Handles (Direct3D 9).
-
pVector [in]
-
Type: const D3DXVECTOR4*
Pointer to a 4D vector.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
Remarks
If the destination vector is smaller than the source vector, the additional components of the source vector will be ignored.
Requirements
| Requirement | Value |
|---|---|
| Header |
|
| Library |
|
See also