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The gluPwlCurve function describes a piecewise linear Non-Uniform Rational B-Spline (NURBS) trimming curve.
Syntax
void WINAPI gluPwlCurve(
GLUnurbs *nobj,
GLint count,
GLfloat *array,
GLint stride,
GLenum type
);
Parameters
-
nobj
-
The NURBS object (created with gluNewNurbsRenderer).
-
count
-
The number of points on the curve.
-
array
-
An array containing the curve points.
-
stride
-
The offset (a number of single-precision floating-point values) between points on the curve.
-
type
-
The type of curve. Must be either GLU_MAP1_TRIM_2 or GLU_MAP1_TRIM_3.
Return value
This function does not return a value.
Remarks
The gluPwlCurve function describes a piecewise linear trimming curve for a NURBS surface. A piecewise linear curve consists of a list of coordinates of points in the parameter space for the NURBS surface to be trimmed. These points are connected with line segments to form a curve. If the curve is an approximation to a real curve, the points should be close enough that the resulting path appears curved at the resolution used in the application.
If type is GLU_MAP1_TRIM_2, it describes a curve in two-dimensional (u and v) parameter space. If it is GLU_MAP1_TRIM_3, then it describes a curve in two-dimensional homogeneous (u, v, and w) parameter space. For more information about trimming curves, see gluBeginTrim.
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client |
Windows 2000 Professional [desktop apps only] |
| Minimum supported server |
Windows 2000 Server [desktop apps only] |
| Header |
|
| Library |
|
| DLL |
|