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Updating the Text of a Status-Bar Pane

This article explains how to change the text that appears in an MFC status bar pane. A status bar — a window object of class CStatusBar — contains several "panes." Each pane is a rectangular area of the status bar that you can use to display information. For example, many applications display the status of the CAPS LOCK, NUM LOCK, and other keys in the rightmost panes. Applications also often display informative text in the leftmost pane (pane 0), sometimes called the "message pane." For example, the default MFC status bar uses the message pane to display a string explaining the currently selected menu item or toolbar button. The figure in Status Bars shows a status bar from an Application Wizard-created MFC application.

By default, MFC does not enable a CStatusBar pane when it creates the pane. To activate a pane, you must use the ON_UPDATE_COMMAND_UI macro for each pane on the status bar and update the panes. Because panes do not send WM_COMMAND messages (they aren't like toolbar buttons), you must type the code manually.

For example, suppose one pane has ID_INDICATOR_PAGE as its command identifier and that it contains the current page number in a document. The following procedure describes how to create a new pane in the status bar.

To make a new pane

  1. Define the pane's command ID.

    On the View menu, click Resource View. Right-click the project resource and click Resource Symbols. In the Resource Symbols dialog box, click New. Type a command ID name: for example, ID_INDICATOR_PAGE. Specify a value for the ID, or accept the value suggested by the Resource Symbols dialog box. For example, for ID_INDICATOR_PAGE, accept the default value. Close the Resource Symbols dialog box.

  2. Define a default string to display in the pane.

    With Resource View open, double-click String Table in the window that lists resource types for your application. With the String Table editor open, choose New String from the Insert menu. Select your pane's command ID (for example, ID_INDICATOR_PAGE) and type a default string value, such as "Page ". Close the string editor. (You need a default string to avoid a compiler error.)

  3. Add the pane to the indicators array.

    In file MAINFRM.CPP, locate the indicators array. This array lists command IDs for all of the status bar's indicators, in order from left to right. At the appropriate point in the array, enter your pane's command ID, as shown here for ID_INDICATOR_PAGE:

    static UINT indicators[] =
    {
       ID_SEPARATOR,           // status line indicator
       ID_INDICATOR_CAPS,
       ID_INDICATOR_NUM,
       ID_INDICATOR_SCRL,
       ID_INDICATOR_PAGE,
    };
    

The recommended way to display text in a pane is to call the SetText member function of class CCmdUI in an update handler function for the pane. For example, you might want to set up an integer variable m_nPage that contains the current page number and use SetText to set the pane's text to a string version of that number.

Note

The SetText approach is recommended. It is possible to perform this task at a slightly lower level by calling the CStatusBar member function SetPaneText. Even so, you still need an update handler. Without such a handler for the pane, MFC automatically disables the pane, erasing its content.

The following procedure shows how to use an update handler function to display text in a pane.

To make a pane display text

  1. Add a command update handler for the command.

    Manually add a prototype for the handler, as shown here for ID_INDICATOR_PAGE (in MAINFRM.H):

    afx_msg void OnUpdatePage(CCmdUI* pCmdUI);
    
  2. In the appropriate .CPP file, add the handler's definition, as shown here for ID_INDICATOR_PAGE (in MAINFRM.CPP):

    void CMainFrame::OnUpdatePage(CCmdUI* pCmdUI)
    {
       pCmdUI->Enable();
       CString strPage;
       strPage.Format(_T("Page %d"), m_nPage);
       pCmdUI->SetText(strPage);
    }
    

    The last three lines of this handler are the code that displays your text.

  3. In the appropriate message map, add the ON_UPDATE_COMMAND_UI macro, as shown here for ID_INDICATOR_PAGE (in MAINFRM.CPP):

    ON_UPDATE_COMMAND_UI(ID_INDICATOR_PAGE, &CMainFrame::OnUpdatePage)
    

Once you define the value of the m_nPage member variable (of class CMainFrame), this technique causes the page number to appear in the pane during idle processing in the same manner that the application updates other indicators. If m_nPage changes, the display changes during the next idle loop.

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See also

Status Bar Implementation in MFC
CStatusBar Class