SpecularMaterial.Color Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets or sets a value that filters the color properties of the material applied to the model.
public:
property System::Windows::Media::Color Color { System::Windows::Media::Color get(); void set(System::Windows::Media::Color value); };
public System.Windows.Media.Color Color { get; set; }
member this.Color : System.Windows.Media.Color with get, set
Public Property Color As Color
Property Value
The color with which to filter the material.
Examples
<MaterialGroup x:Key="LeavesMaterial1">
<DiffuseMaterial>
<DiffuseMaterial.Brush>
<ImageBrush Stretch="UniformToFill" ImageSource="sample_images\leaves_closeup.png" TileMode="None" ViewportUnits="Absolute" Viewport="0 0 1 1" AlignmentX="Left" AlignmentY="Top" Opacity="1.000000" />
</DiffuseMaterial.Brush>
</DiffuseMaterial>
<SpecularMaterial SpecularPower="85.3333">
<SpecularMaterial.Brush>
<SolidColorBrush Color="#FFFFFF" Opacity="1.000000"/>
</SpecularMaterial.Brush>
</SpecularMaterial>
</MaterialGroup>
Remarks
This property has the effect of filtering the material applied to the model by the color value specified. For example, setting this property to Colors.Red
would occlude blue and green in the material.
Dependency Property Information
Identifier field | ColorProperty |
Metadata properties set to true |
None |
Applies to
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