XmlEntity.NotationName Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets the name of the optional NDATA attribute on the entity declaration.
public:
property System::String ^ NotationName { System::String ^ get(); };
public string? NotationName { get; }
public string NotationName { get; }
member this.NotationName : string
Public ReadOnly Property NotationName As String
Property Value
The name of the NDATA attribute. If there is no NDATA, null
is returned.
Examples
The following example displays information on the entities declared in the XML document.
#using <System.Xml.dll>
using namespace System;
using namespace System::IO;
using namespace System::Xml;
public ref class Sample
{
public:
static void DisplayEntities( XmlNamedNodeMap^ nMap )
{
for ( int i = 0; i < nMap->Count; i++ )
{
XmlEntity^ ent = dynamic_cast<XmlEntity^>(nMap->Item( i ));
Console::Write( " {0} ", ent->NodeType );
Console::Write( " {0} ", ent->Name );
Console::Write( " {0} ", ent->NotationName );
Console::Write( " {0} ", ent->PublicId );
Console::Write( " {0} ", ent->SystemId );
Console::WriteLine();
}
}
};
int main()
{
XmlDocument^ doc = gcnew XmlDocument;
doc->Load( "doment.xml" );
Console::WriteLine( "Display information on all entities..." );
XmlNamedNodeMap^ nMap = doc->DocumentType->Entities;
Sample^ MySample = gcnew Sample;
MySample->DisplayEntities( nMap );
}
using System;
using System.IO;
using System.Xml;
public class Sample
{
private const String filename = "doment.xml";
public static void Main()
{
XmlDocument doc = new XmlDocument();
doc.Load(filename);
Console.WriteLine("Display information on all entities...");
XmlNamedNodeMap nMap = doc.DocumentType.Entities;
DisplayEntities(nMap);
}
public static void DisplayEntities(XmlNamedNodeMap nMap)
{
for (int i=0; i < nMap.Count; i++)
{
XmlEntity ent = (XmlEntity) nMap.Item(i);
Console.Write("{0} ", ent.NodeType);
Console.Write("{0} ", ent.Name);
Console.Write("{0} ", ent.NotationName);
Console.Write("{0} ", ent.PublicId);
Console.Write("{0} ", ent.SystemId);
Console.WriteLine();
}
}
}
Imports System.IO
Imports System.Xml
public class Sample
private const filename as String = "doment.xml"
public shared sub Main()
Dim doc as XmlDocument = new XmlDocument()
doc.Load(filename)
Console.WriteLine("Display information on all entities...")
Dim nMap as XmlNamedNodeMap = doc.DocumentType.Entities
DisplayEntities(nMap)
end sub
public shared sub DisplayEntities(nMap as XmlNamedNodeMap)
Dim i as integer
for i = 0 to nMap.Count - 1
Dim ent as XmlEntity = CType(nMap.Item(i), XmlEntity)
Console.Write("{0} ", ent.NodeType)
Console.Write("{0} ", ent.Name)
Console.Write("{0} ", ent.NotationName)
Console.Write("{0} ", ent.PublicId)
Console.Write("{0} ", ent.SystemId)
Console.WriteLine()
next
end sub
end class
The example uses the file, doment.xml
, as input.
<!DOCTYPE doc [
<!ELEMENT doc ANY>
<!NOTATION w SYSTEM "wine.exe">
<!NOTATION v PUBLIC "vine.exe">
<!NOTATION jpg PUBLIC "Jpeg picture format">
<!NOTATION gif SYSTEM "Gif picture format">
<!ENTITY wn PUBLIC "http://www.cohowinery.com" "coho.exe" NDATA w>
<!ENTITY vn SYSTEM "http://www.cohovineyard.com" NDATA v>
<!ENTITY mytxt "Text Sample">
<!ATTLIST doc
src ENTITY #IMPLIED
srcs ENTITIES #IMPLIED
jpgPic NOTATION (jpg) #IMPLIED
gifPic NOTATION (gif) #REQUIRED>
]>
<doc jpgPic="jpg" gifPic="gif" srcs="vn wn">
something
</doc>
Applies to
See also
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