RectF.Intersect Method
Definition
Important
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Overloads
Intersect(RectF) |
If the specified rectangle intersects this rectangle, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle. |
Intersect(Single, Single, Single, Single) |
If the rectangle specified by left,top,right,bottom intersects this rectangle, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle. |
Intersect(RectF)
If the specified rectangle intersects this rectangle, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle.
[Android.Runtime.Register("intersect", "(Landroid/graphics/RectF;)Z", "GetIntersect_Landroid_graphics_RectF_Handler")]
public virtual bool Intersect (Android.Graphics.RectF r);
[<Android.Runtime.Register("intersect", "(Landroid/graphics/RectF;)Z", "GetIntersect_Landroid_graphics_RectF_Handler")>]
abstract member Intersect : Android.Graphics.RectF -> bool
override this.Intersect : Android.Graphics.RectF -> bool
Parameters
- r
- RectF
The rectangle being intersected with this rectangle.
Returns
true if the specified rectangle and this rectangle intersect (and this rectangle is then set to that intersection) else return false and do not change this rectangle.
- Attributes
Remarks
If the specified rectangle intersects this rectangle, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle. No check is performed to see if either rectangle is empty. To just test for intersection, use intersects()
Java documentation for android.graphics.RectF.intersect(android.graphics.RectF)
.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
Intersect(Single, Single, Single, Single)
If the rectangle specified by left,top,right,bottom intersects this rectangle, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle.
[Android.Runtime.Register("intersect", "(FFFF)Z", "GetIntersect_FFFFHandler")]
public virtual bool Intersect (float left, float top, float right, float bottom);
[<Android.Runtime.Register("intersect", "(FFFF)Z", "GetIntersect_FFFFHandler")>]
abstract member Intersect : single * single * single * single -> bool
override this.Intersect : single * single * single * single -> bool
Parameters
- left
- Single
The left side of the rectangle being intersected with this rectangle
- top
- Single
The top of the rectangle being intersected with this rectangle
- right
- Single
The right side of the rectangle being intersected with this rectangle.
- bottom
- Single
The bottom of the rectangle being intersected with this rectangle.
Returns
true if the specified rectangle and this rectangle intersect (and this rectangle is then set to that intersection) else return false and do not change this rectangle.
- Attributes
Remarks
If the rectangle specified by left,top,right,bottom intersects this rectangle, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle. No check is performed to see if either rectangle is empty. Note: To just test for intersection, use intersects()
Java documentation for android.graphics.RectF.intersect(float, float, float, float)
.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.