AVAudioEngine.InputNode Property
Definition
Important
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An input node such as a built-in microphone.
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 4, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual AVFoundation.AVAudioInputNode InputNode { [Foundation.Export("inputNode")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 4, 0, ObjCRuntime.PlatformArchitecture.All, null)] get; }
member this.InputNode : AVFoundation.AVAudioInputNode
Property Value
(More documentation for this node is coming)
This value can be null
.
- Attributes
Remarks
Developers who access this node must have the NSMicrophoneUsageDescription
key to their info.plist. If this key is not in info.plist, the application will immediately exit with no exception if the developer attempts to access the InputNode.